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Sunday, August 22, 2010

More Jenny Gore Artwork

Jenny Gore demonstrating her Sheep Launcher skills:
...and this is what happens when you run out of sheep:

The latest Jenny Gore 3d model showing all three health stages:

Sheep Launcher ingame model:


Forest level with a lake:

DISCLAIMER: This is not content for Episode 4. I just wanted to share this stuff to let you know we're not dead :)

Sunday, August 1, 2010

Zombie Evolution

Metalbear wanted to see some more technical art stuff so I thought I would post this. It shows the evolution of the zombie 3d models:


Zombie Evolution


Click the image for a closer view.

To continue with the technical stuff: Recently we updated our 3d model exporter. That confused the level collision code so it's gonna take a day or two to fix the bugs. We updated the exporter because there's new optimization features which could help us improve the framerate quite a bit. Also when we return to the office on Monday the multiplayer optimization marathon continues...

Latest episodes

Episode 5

AVAILABLE! (v5.0)
Minigore: Episode 5 iconElder Gore AI partner.
Emperor Penguin.
Penguin Mob squad.
3 New Encyclopedia pages.


Episode 4


Minigore: Episode 3 iconAVAILABLE! (v4.0) Local co-op multiplayer over wi-fi. Elder Gores. New voice files.


Episode 3 (update 9): Thanksgiving Episode

Minigore: Episode 3 iconAVAILABLE! (v1.293) White Gangster Gore. Encyclopedia with 3 pages. Bug fixes.


Episode 3 (update 8): Halloween Episode

Minigore: Episode 3 iconAVAILABLE! (v1.292) Undead Jenny Gore. Game Center support. New scoring system with multipliers. iPod Touch 4G support. Graphical improvements. Remade snow level. Health indicator hearts.

Episode 3 (update 7): Zombie Episode

Minigore: Episode 3 iconAVAILABLE! (v1.291) Bug fixes. Retina display support and faster framerate for iPhone 4.


Episode 3 (update 6): Zombie Episode

Minigore: Episode 3 iconAVAILABLE! (v1.29) Fur Bombs. Auto-aim. Rebalanced Predator Furry. Inferno mode.


Episode 3 (update 5): Zombie Episode

Minigore: Episode 3 iconAVAILABLE! (v1.28) HD-certified, completely redone graphics. Weapon recoil effects for all characters. Performance options. Kill restoration against OpenFeint achievements.

Episode 3 (update 4): Zombie Episode

Minigore: Episode 3 iconAVAILABLE! (v1.271) Fixed critical bugs.



Episode 3 (update 3): Zombie Episode

Minigore: Episode 3 iconAVAILABLE! (v1.27) Predator Furry. Zombie Gore. Easter Bunny. Bullet shells. Improved controls. Larger play area. Prettier shadows. Level selection. Bug fixes.

Episode 3 (update 2): New Year's Episode


Minigore: Episode 3 iconAVAILABLE! (v1.26) New guest star character: Hook Champ. Special traits for Gangster Gore (machine gun dual-wielding), Sensei Evan (grenade launcher dual-wielding) and Sway's Ninja Man (long sprint when damaged). Improved character and environment animation. Major bug fixes.

Episode 3 (update 1): New Year's Episode


Minigore: Episode 3 iconAVAILABLE! (v1.25) Gangster Gore. New guest stars: Lizzy, Ninja Man and Zombieville Guy. Dual wielding. Kid Gore redux. OpenFeint 2.4.


Episode 3: Christmas Episode


Minigore: Episode 3 iconAVAILABLE! (v1.20) Wormwolf, the boss unit. Day/night cycle. Grenade launcher. Upgradeable weapons. A full roster of additional characters including Santa.

Episode 2 (update 1): Thousands of them... one of you

Minigore: Episode 2 iconAVAILABLE! (v1.11) Improved Furry Sense, extended battle music, flip screen/update freeze bug fixed, OpenFeint 2.2 and minor fixes.


Episode 2: Thousands of them... one of you

Minigore: Episode 2 icon
AVAILABLE! (v1.1) Furry Sense, a third health with a headband, automatic save and restore of game state, two achievements (expert and insane mode), giant firefurry, normal firefurry, new death animations, new sound effects and voice acting, minor gameplay fixes, major bug fixes, OpenFeint 2.1 and a drastically improved shotgun.

Episode 1: Tiny creatures, giant adventure

Minigore: Episode 1 iconAVAILABLE! (v1.0) Four furries, two weapons, beast mode, voice-acting and lots more.