Friday, December 17, 2010
Multiplayer update is out!
- Introducing cooperative multiplayer over WLAN.
- Co-op gameplay addition: Stay closer to your friend to increase the firepower.
- Tons of new John Gore dialogue and system that selects the comments randomly for each game to add variation.
- Elder Gore character pack. Grandpa and Grandma might be old, but they do know how to handle guns. More characters will join that character pack later.
- Full retina display support. Includes splash screen, menus, HUD & Encyclopedia. New cover art for encyclopedia.
- Hires level backgrounds from the iPad version. (requires retina display)
- It's raining snow on the snow level. (requires 3rd gen device or better)
- Many bug fixes and improvements: Bullets don't go through totems, new level emblems etc.
Let us know how you like and what you would improve in the comments! Revival gameplay seems to be a hot topic and we've discussed a few ideas about it. It would definitely decrease the waiting time if other player dies.
I'm guessing the iPad version could come out in January. App store doesn't accept new submissions during Christmas (23rd - 29th December) so we would have time to test it properly during that time and then submit on 30th for example.
Elder Gore AI partner.
3 New Encyclopedia pages.
Penguin Mob squad.
AVAILABLE! (v4.0) Local co-op multiplayer over wi-fi. Elder Gores. New voice files.
Episode 3 (update 9): Thanksgiving Episode
AVAILABLE! (v1.293) White Gangster Gore. Encyclopedia with 3 pages. Bug fixes.
Episode 3 (update 8): Halloween Episode
AVAILABLE! (v1.292) Undead Jenny Gore. Game Center support. New scoring system with multipliers. iPod Touch 4G support. Graphical improvements. Remade snow level. Health indicator hearts.
Episode 3 (update 7): Zombie Episode
AVAILABLE! (v1.291) Bug fixes. Retina display support and faster framerate for iPhone 4.
Episode 3 (update 6): Zombie Episode
AVAILABLE! (v1.29) Fur Bombs. Auto-aim. Rebalanced Predator Furry. Inferno mode.
Episode 3 (update 5): Zombie Episode
AVAILABLE! (v1.28) HD-certified, completely redone graphics. Weapon recoil effects for all characters. Performance options. Kill restoration against OpenFeint achievements.
Episode 3 (update 4): Zombie Episode
AVAILABLE! (v1.271) Fixed critical bugs.
Episode 3 (update 3): Zombie Episode
AVAILABLE! (v1.27) Predator Furry. Zombie Gore. Easter Bunny. Bullet shells. Improved controls. Larger play area. Prettier shadows. Level selection. Bug fixes.
Episode 3 (update 2): New Year's Episode
AVAILABLE! (v1.26) New guest star character: Hook Champ. Special traits for Gangster Gore (machine gun dual-wielding), Sensei Evan (grenade launcher dual-wielding) and Sway's Ninja Man (long sprint when damaged). Improved character and environment animation. Major bug fixes.
Episode 3 (update 1): New Year's Episode
AVAILABLE! (v1.25) Gangster Gore. New guest stars: Lizzy, Ninja Man and Zombieville Guy. Dual wielding. Kid Gore redux. OpenFeint 2.4.
Episode 3: Christmas Episode
AVAILABLE! (v1.20) Wormwolf, the boss unit. Day/night cycle. Grenade launcher. Upgradeable weapons. A full roster of additional characters including Santa.
Episode 2 (update 1): Thousands of them... one of you
AVAILABLE! (v1.11) Improved Furry Sense, extended battle music, flip screen/update freeze bug fixed, OpenFeint 2.2 and minor fixes.
Episode 2: Thousands of them... one of you
AVAILABLE! (v1.1) Furry Sense, a third health with a headband, automatic save and restore of game state, two achievements (expert and insane mode), giant firefurry, normal firefurry, new death animations, new sound effects and voice acting, minor gameplay fixes, major bug fixes, OpenFeint 2.1 and a drastically improved shotgun.
Episode 1: Tiny creatures, giant adventure
AVAILABLE! (v1.0) Four furries, two weapons, beast mode, voice-acting and lots more.