I'm so glad it's zombies and John and not like Zombies and... me! These little creeps are looming on the Minigore horizon and have got their entire family with them. I, for one, will be taking my railway engine (well, actually it won't be mine) and getting the hell out of here well in advance. Oh, and the railway engine is because the depot is going to be a pretty quiet place when everyone is running for the, yes -- boats and ripping each other to pieces before the zombies even have a chance! Well, luckily John is sticking around as you can see here. He looks determined.
Episode 2 is in the pipe as some you might have read from Minigore Twitter along with a fix to the OS 3.1 music problem. I was able to fix it in a bit over one day after submitting, so we took it and resubmitted on 11th (for those wondering, we did submit once on the 9th, as well, but felt music was important enough to warrant a fix).
I want to let you guys in on something we are planning and I also want to get some wild ideas from you on something.
Let's talk about our plans first. We are going to introduce a new mode in the next update! The new challenge mode gives you a possibility you test your survival skills against a predetermined number of furries. It's complete with online leaderboards, of course, so it's going to be ranking the performance based on time.
Now, about the wild ideas... you guessed correctly, it's the zombies. If you could have the zombies do just one thing, what is the thing you always wanted see them do? The only requirement is that it significantly impacts the way you play against these brainless fellows. Other than that, it can be anything you want - maybe it will involve crowd behavior. Permission to go crazy officially granted!
Elder Gore AI partner.
3 New Encyclopedia pages.
Penguin Mob squad.
AVAILABLE! (v4.0) Local co-op multiplayer over wi-fi. Elder Gores. New voice files.
Episode 3 (update 9): Thanksgiving Episode
AVAILABLE! (v1.293) White Gangster Gore. Encyclopedia with 3 pages. Bug fixes.
Episode 3 (update 8): Halloween Episode
AVAILABLE! (v1.292) Undead Jenny Gore. Game Center support. New scoring system with multipliers. iPod Touch 4G support. Graphical improvements. Remade snow level. Health indicator hearts.
Episode 3 (update 7): Zombie Episode
AVAILABLE! (v1.291) Bug fixes. Retina display support and faster framerate for iPhone 4.
Episode 3 (update 6): Zombie Episode
AVAILABLE! (v1.29) Fur Bombs. Auto-aim. Rebalanced Predator Furry. Inferno mode.
Episode 3 (update 5): Zombie Episode
AVAILABLE! (v1.28) HD-certified, completely redone graphics. Weapon recoil effects for all characters. Performance options. Kill restoration against OpenFeint achievements.
Episode 3 (update 4): Zombie Episode
AVAILABLE! (v1.271) Fixed critical bugs.
Episode 3 (update 3): Zombie Episode
AVAILABLE! (v1.27) Predator Furry. Zombie Gore. Easter Bunny. Bullet shells. Improved controls. Larger play area. Prettier shadows. Level selection. Bug fixes.
Episode 3 (update 2): New Year's Episode
AVAILABLE! (v1.26) New guest star character: Hook Champ. Special traits for Gangster Gore (machine gun dual-wielding), Sensei Evan (grenade launcher dual-wielding) and Sway's Ninja Man (long sprint when damaged). Improved character and environment animation. Major bug fixes.
Episode 3 (update 1): New Year's Episode
AVAILABLE! (v1.25) Gangster Gore. New guest stars: Lizzy, Ninja Man and Zombieville Guy. Dual wielding. Kid Gore redux. OpenFeint 2.4.
Episode 3: Christmas Episode
AVAILABLE! (v1.20) Wormwolf, the boss unit. Day/night cycle. Grenade launcher. Upgradeable weapons. A full roster of additional characters including Santa.
Episode 2 (update 1): Thousands of them... one of you
AVAILABLE! (v1.11) Improved Furry Sense, extended battle music, flip screen/update freeze bug fixed, OpenFeint 2.2 and minor fixes.
Episode 2: Thousands of them... one of you
AVAILABLE! (v1.1) Furry Sense, a third health with a headband, automatic save and restore of game state, two achievements (expert and insane mode), giant firefurry, normal firefurry, new death animations, new sound effects and voice acting, minor gameplay fixes, major bug fixes, OpenFeint 2.1 and a drastically improved shotgun.
Episode 1: Tiny creatures, giant adventure
AVAILABLE! (v1.0) Four furries, two weapons, beast mode, voice-acting and lots more.